Learning to Give, Philanthropy education resources that teach giving and civic engagement

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Acting it Out
Lesson 3:
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Lesson
Handouts
Academic Standards
Philanthropy Framework

Purpose:

This is a continuation of the previous lesson. Students role-play familiar scenarios in ways that follow the rules and support straightforward communication and also ways that do not support the rules. They discuss the value of rules for promoting the common good.

Duration:

One 20-minute class period

Objectives:

The learner will:

  • engage in a role-play contrasting irresponsible/dishonest and responsible/honest behaviors.
  • describe how honest behaviors relate to the common good.
  • identify in scenarios how following rules and taking personal responsibility are examples of honesty.

Service Experience:

Although this lesson contains a service project example, decisions about service plans and implementation should be made by students, as age appropriate.

This character education mini-lesson is not intended to be a service learning lesson or to meet the K-12 Service-Learning Standards for Quality Practice. The character education units will be most effective when taught in conjunction with a student-designed service project that provides a real world setting in which students can develop and practice good character and leadership skills.  For ideas and suggestions for organizing service events go to generationon.org.

Materials:

  • copy of Attachment One: Scenario Cards cut apart for each group to have one (same as previous lesson)
Handout 1
Scenario Cards

Instructional Procedure(s):

  • Students continue to work in groups (of four or five) to act out their scenarios in honest and dishonest ways. (See Attachment One: Scenario Cards.) Each group acts out the scenario in two ways: First they act out the scenario without regard to rules or honest behavior. The scenario shows how the inappropriate behavior affects the common good. The second role-play enacts following the rules appropriately and taking personal responsibility for honesty and the common good.
  • Each group acts out their two interpretations. After a role-play, the group remains in the front of the class for a minute to answer questions and discuss the effects of the different behaviors. Ask the rest of the class what the role-play of the scenario communicated about responsibility, honesty, and the common good. Repeat for each group.
  • After all the scenarios, review how following the rules is good for the community. Remind students that following the rules is a form of honesty.
 Lesson adapted from Learning to Give lesson "I Feel Angry or Sad When ...."

Lesson Developed By:

Betsy Flikkema
Associate Director
Learning to Give

Barbara Dillbeck
Director
Learning to Give

Handouts:

Handout 1Print Handout 1

Scenario Cards

Science teacher has asked students not to touch the microscopes.

A friend tells another friend a secret and asks the friend not to repeat it.

Teacher dismisses two students to go to the media center to get a book.

A new student is looking for a place to sit down in the lunchroom or cafetorium.

Students sitting in a circle listening to others share.

Students are playing chess or a board game or card game.

One friend wants to ride bikes to the soccer field. Another friend wants to walk.

Student notices another student has food caught in his/her teeth.

Students approach two people who are talking.

A student invites a friend to do something the friend knows his or her parents do not allow.

 

Philanthropy Framework:

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