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Getting to Know The Cards
Lesson 2:
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Lesson
Handouts
Academic Standards
Philanthropy Framework

Purpose:

In this lesson the learners cooperate in a group to complete a group task of observing and naming attributes of a deck of cards.
 

Duration:

One 45 minute class period

Objectives:

The learner will:

  • use group cooperation to complete a task.
  • reflect on the value of rules for group cooperation.
  • identify the attributes of cards in a typical playing-card deck.
  • use vocabulary related to playing card games.
     

Materials:

  • a display board
  • chart paper and marker (from previous lesson)
  • one deck of playing cards for each group of four learners
  • a copy for each group of Attachment One: Meet the Deck
  • teacher copy of Attachment Two: Meet the Deck (Answers)
     
Handout 1
Meet the Deck
Handout 2
Meet the Deck: Answers

Instructional Procedure(s):

Anticipatory Set:
On the display board, draw the four shapes of the playing card suits: a spade (), a heart (), a diamond (), and a club (). Have the learners name the shapes and tell where they have seen them before. Confirm the fact that they are all found in a deck of playing cards. Ask them to tell you as much as they can about the attributes of a deck of playing cards (colors, number in deck, number of suits, number in each suit, face cards, values).

  • Review the rules for the “game of life” started on the chart paper the previous day. Recall that these rules are good for creating fun and success for the whole team. Tell the students that you are going to give them some specific instructions for today’s activity. Tell them that after the activity, they are going to reflect on the activity by adding some more rules for life (that support the common good) that they learn or observe today.
  • Arrange the learners into groups of four and place one deck of playing cards in the middle of each group. Review the table positions learned in the previous lesson and establish the rules for today’s activity by assigning the person in the south position as the deck handler, the person in the north position as recorder of the group answers on Attachment One: Meet the Deck, the person in the East position as discussion leader, and the person in the West position as reporter to the class. All players participate in the discussion. (Write these responsibilities on the board for clarity.)
  • Tell the students that they will be expected to cooperate as a group, follow the group rules, and to complete a specific task today. Ask the students how this set of expectations is different from the ones in the previous lesson.
  • Hold up a joker and instruct the person in south position to remove the two jokers from the deck and set them aside.
  • Tell the deck holder to spread the cards out face-up in the center of the group. Ask the group to look through the cards and make additional observations about the cards. Introduce the word attribute as something that can be observed about a person or thing. When they have identified some of the attributes of the cards, tell the learners that will be conducting an even more thorough investigation of the cards’ attributes in the next activity.
  • Distribute a copy of Attachment One: Meet the Deck to each group and instruct them to use their deck of playing cards to answer as many of the questions as possible. Remind them to follow the rules about the roles they have been assigned.
  • After the groups have had an appropriate amount of time to complete the questionnaire, have the group reporters (west position) take turns sharing their answers with the class. Use Attachment Two: Meet the Deck (Answers) as a teacher reference. The recorders may change or complete their answers during this sharing time. Challenge each group to come up with one more question about the deck that was not on the form.
  • Reflect on the difference between the Lesson One group experience and the Lesson Two group experience. Ask the learners to compare how they felt about the experience and what they accomplished.
  • Ask the students if they have anything to add to the rules for the “game of life” on the chart paper. This would include behaviors that helped the team be successful and supported everyone in having a good time. Discuss whether each person benefits when something is good for the whole team.
  • Reflect on the lesson by asking the learners to name some behaviors of students during this lesson that helped them learn about the cards today. They may recall that other people were quiet, they followed the rules, they were kind or funny, or they worked hard. Ask the students whether following the rules makes playing more fun for everyone. Encourage them to practice fair play, taking turns, and helping others at recess and at home and in the community before they meet again, and come back to tell the class about what they did.

Assessment:

Teacher observation of learner involvement in the class discussions, and cooperation in the group activities, and the group completion of Attachment One, serve as assessments for this lesson.

Lesson Developed By:

Enith Friedman Berg
American Contract Bridge League
Instructor

Dennis VanHaitsma
Curriculum Consultant
Learning to Give

Barbara Dillbeck
Director
Learning to Give

Handouts:

Handout 1Print Handout 1

Meet the Deck

Below are some questions and incomplete statements. Explore the deck of cards to discover the answers and finish the sentences. Cooperate with your partners to complete the activity.

 

  1. A complete set of cards is called a ___________________.
  2. The front of a card is referred to as its ___________________.
  3. How many different colors do the shapes on the playing cards represent?___________________
  4. What colors do the shapes on the playing cards represent? ___________________
  5. How many different shapes do the cards represent? ___________________
  6. Name these shapes. _______________________________________
  7. All of one type of shape is called a ___________________.
  8. There are ___________________ (number of) cards representing each shape.
  9. What is it called when a player mixes up the cards and puts them in random order?  _______________________
  10. What is it called when a player distributes, or passes out, cards to begin a game? _________________________
  11. In what direction does the player distribute, or pass out, the cards to begin a game? ___________________  This is the same direction of play during a game.
  12. What is the set of cards called that a player holds during a game?  ___________________.
  13. How many playing cards are there in a full box of playing cards? ___________________
  14. Typically the box also includes two additional cards that are not always involved in card games. These two cards are called ___________________.
  15. How many different picture, or face, cards are in a deck? ___________________
  16. Name the picture/face cards. ___________________
  17. Which is the only king to carry an axe? ________________________
  18. Which king does not have a mustache? ________________________
  19. Which king has only one eye showing on the card? _______________________
  20. Which two kings hold their swords in full view? ___________________________________________
  21. What are all four queens holding in their hands? ______________________________________
  22. Which jack is looking directly to the left? ______________________________
  23. Which jack is looking directly to the right? ______________________________
  24. Which two jacks wear mustaches? ___________________________________
  25. What is unique about the ace of spades, compared to the other three aces?___________________________________________________________
  26. Are the ace cards numbered cards or lettered cards? ___________________
  27. In most card games, which four cards are the most powerful cards? ___________________________________________________________
  28. In most playing cards games, which four cards are the least powerful cards? ____________________________________________________________

Handout 2Print Handout 2

Meet the Deck: Answers

 

 

1.       A complete set of cards is called a deck of cards.
2.       The front of a card is referred to as its face.
3.       The shapes on the playing cards are represented by two colors. 
4.       The two colors of the suits are red and black.
5.       There are four shapes in a deck of cards.
6.       The shapes are hearts, diamonds, clubs, and spades.
7.       All of one type of shape is called a suit.
8.       There are 13 (number of) cards representing each shape.
9.       When a player mixes the cards up in order to make them more random, we say that player is shuffling the cards.
10.    When a player distributes or passes out cards to begin a game that player is said to be dealing the cards.
11.    A player distributes cards to begin a game in a clockwise direction, which is also the direction of play during a game.
12.    Players hold a set of cards called a hand.
13.    There are 52 cards in a deck of playing cards (54 if counting the two Jokers).
14.    A box of playing cards also includes two jokers.
15.    How many different picture cards are there? There are three in each suit, or twelve in total.
16.    The picture, or face cards are the king, queen, and jack.
17.    The king of diamonds is the only king carrying an axe.
18.    The king of hearts does not have a mustache. 
19.    The king of diamonds has only one eye showing. 
20.    The king of clubs and king of spades are holding their swords in full view.
21.    All four queens are holding flowers.
22.     The jack of spades is looking directly to the left.
23.    The jack of hearts is looking directly to the right.
24.    The jack of spades and jack of hearts wear a mustache.
25.    The ace of spades is unique because it has additional writing on it (the name of the card manufacturer).
26.    The ace cards are lettered.
27.    The four most powerful cards are usually the aces.
28.    The least powerful cards are usually the twos (deuces).

 

Philanthropy Framework:

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Unit Contents:

Overview:It's All in the Cards Summary

Lessons:

1.
Why Games Have Rules
2.
Getting to Know The Cards
3.
Let's Play Cards!
4.
Games, Rules
5.
Crossing the Mini Bridge
6.
Thinking about Mini Bridge
7.
Mini Bridge Lessons

Related Lessons:

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