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Games People Play (9-12)
Unit of 7 lessons
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Unit Purpose:

Learners explore the role games play in enhancing the common good, and they identify characteristics of one who plays the "game of life" in a way that promotes the common good. They define the concepts of contract and social contract and make an analogy between civil society and the "game of life" (includes rules, trust, and relationships). Through learning and playing the card game Bridge, students learn and practice life/social skills (problem solving, good character, interpersonal communication, collaboration, and discipline). They also learn valuable study skills of memory, concentration, and critical thinking. 
Focus Question: How do game rules and strategies apply to life? 

Unit Duration:

Twenty to twenty-five 45-minute class periods, plus time for a service project. It is strongly recommended that students be given ample time to practice their new skills before moving on to the next lesson. Students given opportunity to practice their new games will increase their ability to develop strategies and thinking skills.

Unit Objectives:

 

 The learner will:

  •  recognize the need for rules and regulations in games as well as in life.
  • explore the concept of contracts and identify their importance in promoting the common good.
  • identify characteristics that lend themselves to social contracts.
  • identify ways to promote the common good by entering into social contracts. 
  • identify attributes and benefits of the game of Bridge.
  • understand the connection between Bridge and "bridging the gap."
  • brainstorm projects that promote the common good by entering into social contracts that revolve around the playing of the game of Bridge.
  • define the vocabulary of Bridge.
  • deal cards according to game-playing etiquette.
  • organize playing cards in a usable way.
  • use mental arithmetic to count points for a hand.
  • play Mini Bridge.
  • practice interpersonal communication and collaboration following game rules.
  • estimate and predict a “winning” bid.
  • decide on and carry out a service project to Bridge the Gap with “Bridge.”
  • reflect on new learning from the game of Bridge and from the service project.
  • learn the shape of a no-trump hand.
  • open the bidding with 1 no trump.
  • bid and respond to a suit contract.
  • open a major with 5+ cards.
  • open 1 diamond with four cards in each minor.
  • with three cards in each minor, open 1 club.
  • with two suits of equal length, open the higher ranking suit first.
  • with no five-card or longer major, open the longer minor.
  • with no five-card or longer major, and two four-card minors, open with 1 diamond.
  • with no five-card major and two three-card minors, open 1 club.
  • with only one suit with 5 or more cards, open that suit.
  • categorize his or her hand and become the describer.
  • revalue opener's hand.
  • become the describer.
  • state the advantages of competitive bidding.
  • state the disadvantages of competitive bidding.
  • state how vulnerability affects scoring.
  • explain the penalty double.
  • identify the number of points needed for a slam contract.
  • identify three hands for bidding the take-out double.
  • practice responding to a take-out double.
  • learn the artificial bid Stayman.
  • learn the appropriate use of the Stayman convention. 
     

Service Experience:

Although lessons in this unit contain service project examples, decisions about service plans and implementation should be made by students, as age appropriate.

The learners use their newly acquired game-playing skill in an academic service-learning project that enhances the common good and serves to “bridge” cultural, ethnic, racial, generational, and/or gender gaps.
 

Unit Assessment:

Observe learner participation in the group discussions and activities. Assess reflection activities on completion and participation rather than content.
Observe students' ability to play Mini Bridge and/or Bridge.

School/Home Connection:

  • Students discuss with family members what “contracts” they hold. They explore the written and unwritten rules or understandings that are part of those contracts.

  • Students also seek ideas from their families for service projects involving Bridge.

  • Send home a letter introducing the value of Bridge to families:
Dear Family,
Congratulations, your child is going to be learning the greatest sport of the mind, the game of Bridge. The game dates back to the 17th century British game of Whist. While students still try to win the most tricks possible in each deal, they learn a whole new language of Bridge called bidding. This language helps students to develop inductive reasoning and logic skills while it challenges the mind, and develops analytical thinking.
Bridge has been proven to improve memory and math skills, while enhancing communication skills and partnership skills. Studies have shown that students who play Bridge perform better on standardized tests. 
Students involved in School Bridge LEAGUE may compete six times during the school year in LEAGUE sponsored virtual tournaments.
The game of Bridge offers students other opportunities. Students will be able to participate at local Bridge studios where they can meet people of all ages and nationalities. 
Please ask your child about the life lessons they learn while playing Bridge.  Information about how to play the game of Bridge will be sent home.
Sincerely,
Your Child’s Teacher

 

 

 

 

Notes for Teaching:

Do you know there are over 800 million possible Bridge hands with a deck of 52 cards?

As a classroom teacher, a Bridge teacher and a Bridge player, my best advice is to let your students play and explore. During practice time, be available, watch, but try not to overteach no matter how tempted; let them discover the patterns and strategies as much as possible. Students will begin to "think Bridge." It is a process where they see a problem and find a solution. Bridge is a game for a lifetime. Encourage your students to read the Bridge column in local newspapers and magazines. These columns are also a good tool for you, the teacher.
There are wonderful free websites. Many of these sites provide practice hands for your students. Explore, or even better, ask your student to.
On the Web, students will also find secure websites to play Bridge with players from all over the world. Encourage students to begin with Mini Brige online tournaments and, when comfortable, move to beginner Bridge tournaments.
Bring a copy of the ACBL Magaine to class. It is chock full of great information. Many of the column writers have websites with free Bridge information.
We also encourage you to use the American Contract Bridge League (ACBL) website. Fred Gittleman has written a great and free interative program. Students can become ACBL members. When you register your class with the ACBL, there are many free teaching tools available to you, the teacher.
Some of the information for beginners may be different than the lessons provided by School Bridge LEAGUE (SBL). Some programs teach 1NT opening as 16-18 points and do not teach transfer bids. Since the language of Bridge is agreed upon by the partnership, don't let these differences discourage you from using the sites. When your students eventually play Duplicate Bridge, it is to their advantage to know these possibilities.
And by no means think that the lessons provided by SBL are so complete that there is no need to learn more. These lessons are thorough in that they can hook your students into being Bridge players and provide a framework of the basic language of Bridge. They get your students playing real hands as they prepare for SBL virutal tournaments and beyond.
Enjoy!
Enith Berg
 

Bibliographical References:

 

State Curriculum and Philanthropy Theme Frameworks:

See individual lessons for benchmark detail.

Lessons Developed By:

Barbara Dillbeck
Director
Learning to Give

Dennis VanHaitsma
Curriculum Consultant
Learning to Give

Enith Friedman Berg
American Contract Bridge League
Instructor

Eric Petro
Albion Public Schools
Washington Gardner Elementary
401 E Michigan Ave
Albion, MI 49224

Mary Petro
Albion Public Schools
Harrington Elementary
Albion, Michigan

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