Young people envision what they would like their shared space or classroom to look like, feel like, and sound like in order for it to be a safe, fair, and fun learning environment. They come to a consensus about what behaviors lead to this goal.
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Unit: Philanthropic Behavior
Unit: Majority Rule Minority Rights
Practice making a decision using principles of majority rule and minority rights.
Unit: Advise and Consent
Now familiar with how a community foundation serves the community, the learners form a Youth Advisory Committee and use parliamentary procedure to conduct business.
Unit: Character Education: Honesty (Grade 7)
Learners explore the meaning of playing by the rules and making personal choices that support the common good. They discuss how people could respond with honesty and dishonesty to the same situation.
Unit: Constitution Day
Students learn how the Constitution relates to rules and community roles. This lesson is designed for Citizenship/Constitution Day (September 17) and connects students to improving their community for the good of all.
Unit: Hands On Philanthropy: A High School Course at Kentucky Country Day School
To learn about the different philosophies of three renowned philanthropists.
Image source: John D. Rockefeller in 1885. From Wikimedia Commons. Original source: Rockefeller Archive Center.
Unit: Earth Keepers
The learners organize a clean-up event in a defined area that needs work. They may use garden tools, collect garbage, or clean up dirty or graffiti areas.
Unit: Healthy Youth, Healthy Community (K-2)
Students define community and recognize that a class or after-school group is a community because the members share interests and goals and work together. Focus Questions: What is a community and what is my role? What is health and why is it important?
Unit: Philanthropy—Essential to a Democratic Society
Students will learn the fundamental principles of parliamentary procedure and use the procedure to create a plan for a service project in the community.
Unit: Character Education: Fairness (Grade 7)
Play a simulation game that illustrates each individual's power to take action for the good of others.