Stretching imagination and vocabulary, youth brainstorm words that demonstrate kindness and generosity. Being playful with their postures and shadows, youth work cooperatively with one or two others to act out their ideas and form alphabet letters.
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Unit: Phil Up on the Arts
The children write and publish their Living History books, following their interview notes and book format traditions.
Learners reflect on a role-play scenario demonstrating fair and unfair decision-making techniques. They identify behaviors that promote or create barriers to making decisions. A Dr. Seuss book provides a discussion starter.
Learners will develop an understanding of the differences between the secular concepts of charity and philanthropy and the Jewish concept of tzedakah.
Unit: Philanthropic Literature
In the book, Miss Tizzy, the repetition and days of the week make this warm neighborhood story predictable. Miss Tizzy is generous with the neighborhood children in so many ways. How do the children take action when Miss Tizzy gets ill?
There are times when a person learns that it is better not to give a generous gift at all if it will be disrespected by the receiver. There are also times a person may realize too late that there is a cost for bad behavior.
Unit: Grow Involved 9-12
In this lesson, students define serial reciprocity as "paying it forward." They compare the concept of paying it forward (serial reciprocity) with the work of Dr. Martin Luther King, Jr. They brainstorm issues and campaigns they can address to make an impact that ripples forward as a result of...
Unit: Cultural Competence
We learn about Elizabeth Cady Stanton and her leadership of the woman's suffrage movement. At the time it was hard for some people to see that women deserved equality or that change was possible, but her persistence and organization techniques helped raise awareness and involvement....
Unit: Philanthropic Behavior
Young people envision what they would like their shared space or classroom to look like, feel like, and sound like in order for it to be a safe, fair, and fun learning environment. They come to a consensus about what behaviors lead to this goal.