Learners reflect on a role-play scenario demonstrating fair and unfair decision-making techniques. They identify behaviors that promote or create barriers to making decisions. A Dr. Seuss book provides a discussion starter.
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Learners define the meaning of impartial and connect it to fairness through the use of a Frayer model graphic organizer.
Learners recognize that we all have biases, but we aren't always aware of them, which can create an unfair situation. Since people have different experiences, we all develop different biases.
Play a simulation game that illustrates each individual's power to take action for the good of others.
Learners meet in a "round" to discuss issues of fairness and the common good. They explore how downloading music for free affects the common good. They brainstorm other issues of fairness that affect the common good.
Learners read about and discuss Fair Trade and how it relates to justice, fairness, and equity.
On their own, learners take a stand on several statements about the nature of promises. Then in a group, they argue and discuss a point of view about each statement.